Snares.
Way too ringy, and too in-your-face to enjoy the rest of the subtle percussion, if there was any-- I couldn't tell because the snare was just a 0dB wall of sound.
Solution: EQ it first. Find the source of the ringing, and tone it down with a parametric EQ. Afterwards, use some multiband processing. Seperate the mids and the highs, then take the mids and use a slight bit of stereo seperation, and as for the highs, seperate them just a slight bit more. On to the next issue:
Sound design:
I admire your brute-force sound design approach to replicating modern sound design, but the case is often that you lack a wide variety of sounds-- in this song I notice you stick unusually fast to stabbing bass sounds, and don't use many varying modulation techniques. Your style contains elements of things sometimes known as "sausage songs"-- a wall of 0dB invasive sound design, usually a result of a.) overzealousness or b.) overcompression.
Solution: Spice up your mix and figure out what combinations of plugins really give your mix a unique touch. Make this YOUR mix, not 2014 Dubstep's mix. And remember that Plugins aren't what makes a good mix-- it's the frequency spectrum that does. Sound design is like crossing a river-- you can do it with a boat, you can swim, you can shoot yourself out of a cannon, you can drain the river, you can become Moses, and so on.
In addition to this, your track structure, as I mentioned, resembles a "sausage song"-- you give us no places to cool down, and anticipate what's happening next. When it comes down it, writing a song is not all about structure, it's a culmination of dynamics, vision, and arrangement. You, for the most part, have got all of this down-- except for possibly dynamics. Keep your listeners wondering what the hell's gonna hit them in the next 5 seconds. Add breaks, microscopic melodic interludes, and the like.
Do note that I'm not someone out to verbally beat the shit out of you and trash your song-- in fact, I'm the opposite. And I can say that I'm a bit of a hypocrite when it comes to critiquing songs (I can't produce for shit, 50% of the time). But it's just what I, as a listener of you, would like to see.
Quick tip: Vary your kicks. Try doing something like accentuating the first kick with a bit of saturation or distortion or harmonic enrichment every 2 or 4 measures. You can see an example of this in some tracks by Xtrullor, if I were to cite a source off the top of my head.